000 | 01280cam a22003494a 4500 | ||
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001 | 12785501 | ||
003 | UoK | ||
005 | 20180911145854.0 | ||
008 | 020522s2003 na a b 001 0 eng | ||
010 | _a 2002107243 | ||
020 | _a1558608486 (pbk.) | ||
020 | _a1558608486 | ||
035 | _a(DLC) 2002107243 | ||
040 |
_aDLC _cDLC _dDLC |
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042 | _apcc | ||
050 | 0 | 0 |
_aQA76.6 _b.T44296 2003 |
082 | 0 | 0 |
_a006.6/6 _221 |
245 | 0 | 0 |
_aTexturing & modeling : _ba procedural approach / _cDavid S. Ebert ... [et al.]. |
246 | 3 | _aTexturing and modeling | |
250 | _a3rd ed. | ||
260 |
_aAmsterdam ; _aBoston : _bAcademic Press, _cc2003. |
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300 |
_axxiii, 687 p. : _bill. ; _c25 cm. |
||
504 | _aIncludes bibliographical references (p. 629-652) and index. | ||
650 | 0 | _aComputer programming. | |
650 | 0 | _aComputer graphics. | |
700 | 1 |
_aEbert, David S., _d1964- |
|
856 | 4 | 2 |
_3Publisher description _uhttp://www.loc.gov/catdir/description/els031/2002107243.html |
856 | 4 | 1 |
_3Table of contents _uhttp://www.loc.gov/catdir/toc/els031/2002107243.html |
906 |
_a7 _bcbc _corignew _d2 _eepcn _f20 _gy-gencatlg |
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942 |
_2lcc _cLL |
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999 |
_c798 _d798 |